Programs & Curriculum
Our curriculum is dynamic, focused, comprehensive, and tailored to fit each student age and skill level.
The Internet of Things (IoT) is the network of software, electronic devices, and sensors that can send and receive data via the Internet. Maker culture, the technology-based DIY field, involves the creation of new devices in electronics and robotics through open-source hardware. The maker culture emphasizes informal, networked, and peer-led learning motivated by fun and resourceful self-fulfillment. Additionally, it encourages novel applications of technologies and the exploration of intersections between traditionally separate domains including metal-working, calligraphy, filmmaking, and computer programming.